Oblivion Stuff
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Oblivion Stuff
Well, over my break, I actually got around to finishing some stuff I had started.

First off, I finished up the modeling of the tuxedo I made a while back. In my opinion, the model came out pretty nice, but the texture sucks.

[Image: normal_2011-07-12_00002.jpg]

[Image: 1422514-1310823400.jpg]

I also found and played with a dagger I have had for a while. It looks awesome in-game. Lexx666 made the texture for it, which came out nicely.

[Image: normal_2011-07-08_00002.jpg]

I also completely remodeled my shark model. It looks way better than it did before.

[Image: normal_sharkshark.jpg]

I also modeled another dinosaur. I need to get a better texture for it.

[Image: normal_2011-07-18_00001.jpg]

[Image: normal_2011-07-18_00002.jpg]

I worked on some other creatures, but I didnt finish them enough to show them.

So yeah, thats what I did for one month or so. Now Pronam cant say I didnt do anything productive Tongue

I still have to work on the textures for every single one though >.<

Tell me what you think Grin
(This post was last modified: 07-18-2011 08:48 AM by Alonso Martinez.)
07-18-2011 08:30 AM
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RE: Oblivion Stuff
Yeah, that tux and dino look like they are made of rubber. A very obvious lack of detailing.

Of course, you can kinda get away with rubber on a shark.

The very rocks yawn in anticipation of your next fascinating move.
07-18-2011 05:33 PM
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RE: Oblivion Stuff
(07-18-2011 05:33 PM)ManyFacedFool Wrote:  Yeah, that tux and dino look like they are made of rubber. A very obvious lack of detailing.

Of course, you can kinda get away with rubber on a shark.

Haha yeah. That is due to the bad normal map. It is reflecting too much light, which causes it to look plastic-y. I have never been able to texture cloth or skin too well >.<
07-18-2011 06:51 PM
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RE: Oblivion Stuff
Yeah, he didn't had his regular texture artist to fix it, but lexx's gradually returning.

Btw, finishing...that's something we usually don't do here at scrollwork? Oh wait, some do but then they get just constructive criticism without the part you say it's nice to see something finished in the first place along with that.

Yeah 'the tux-tex sucks' (try reading that up fast correctly the first time.), at least the darn thing has a purpose now eh Tongue.

[No I'm not making an issue out of half an issue to complete the 35mb. This is food for thought for real newcomers (Alonso wasn't random like the others.) Madnoes]

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(This post was last modified: 07-20-2011 06:55 PM by Pronam.)
07-20-2011 06:50 PM
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RE: Oblivion Stuff
Uploaded the dagger if anyone wants to see it.

http://www.tesnexus.com/downloads/file.php?id=39631
07-27-2011 08:28 AM
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RE: Oblivion Stuff
(07-27-2011 08:28 AM)Alonso Martinez Wrote:  Uploaded the dagger if anyone wants to see it.

http://www.tesnexus.com/downloads/file.php?id=39631

That dagger looks amazing, although there is 1 small thing on the texture side that could make it better, which would be to remove the rust effects from over the top of the red engravings

Other then that, great work on it!

Immok Wrote:I got educate, now I get job
07-27-2011 09:08 AM
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RE: Oblivion Stuff
Yeah nice work alonso Tongue
07-28-2011 10:43 PM
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RE: Oblivion Stuff
[Image: velociraptor.jpg]

I think I am going overboard with giving my creatures some muscle Tongue
07-31-2011 05:57 AM
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RE: Oblivion Stuff
It's going to jump 20 meters before it'll slap you with its arms >.>?
I get why you might have done it, but the arms could use a few too Tongue

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07-31-2011 09:08 AM
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RE: Oblivion Stuff
I like this difference in muscle between arms and legs. Feels like it could be the death claw of oblivion, runs fast and does lots of damage up close (Though maybe it could have a little less health Tongue)

Immok Wrote:I got educate, now I get job
07-31-2011 01:40 PM
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